I'm not entirely sure what the source of your upset is.
I thought about doing this mostly because it appealed to my sense of humour. I suppose that I made it sound a little, at the end there, like I wasn't able to grasp the philosophies until I put it into these terms that I understand, but that was a bit of cheerful self-deprecation; my class and textbook have, of course, done a lot more toward my comprehension on this matter than this silly exercise.
On the other hand, it was informative to look at the philosophies in this light, to a small but measurable degree, and it was fun. The alignment system is really a terribly inexpert way to look at human motivation, but the contortions required to make it work can be interesting; the AD&D ruleset, much as it may annoy you, is in my head, and it's one of the metaphors that I use. It's probably not even the geekiest.
So, if you're vexed because you think that this game has warped and crippled my brain when it comes to viewing anything outside of its auspices, then... I don't think that that's warranted. If it's that you're offended because you think that roleplaying is a worthless passtime, then I must also politely disagree; I think that it has promoted, not retarded, my maturity. It's all about the exercise of empathy. Plus, it makes me happy, and I don't just mean that in an "it can't be that bad" sort of way - now that I'm in a regular AD&D campaign, a part of me is fulfilled that never really was before. I could live without it, but I certainly assign it worth.
If it's rather that you're annoyed because sometimes your friends and acquaintances start talking about something that you don't care about, instead of the things that you do, then I'm sorry about that (genuinely), but it's bound to happen sometimes. This is my weblog, and I did put most of it behind a cut.
no subject
Date: 2005-04-01 07:29 am (UTC)I thought about doing this mostly because it appealed to my sense of humour. I suppose that I made it sound a little, at the end there, like I wasn't able to grasp the philosophies until I put it into these terms that I understand, but that was a bit of cheerful self-deprecation; my class and textbook have, of course, done a lot more toward my comprehension on this matter than this silly exercise.
On the other hand, it was informative to look at the philosophies in this light, to a small but measurable degree, and it was fun. The alignment system is really a terribly inexpert way to look at human motivation, but the contortions required to make it work can be interesting; the AD&D ruleset, much as it may annoy you, is in my head, and it's one of the metaphors that I use. It's probably not even the geekiest.
So, if you're vexed because you think that this game has warped and crippled my brain when it comes to viewing anything outside of its auspices, then... I don't think that that's warranted. If it's that you're offended because you think that roleplaying is a worthless passtime, then I must also politely disagree; I think that it has promoted, not retarded, my maturity. It's all about the exercise of empathy. Plus, it makes me happy, and I don't just mean that in an "it can't be that bad" sort of way - now that I'm in a regular AD&D campaign, a part of me is fulfilled that never really was before. I could live without it, but I certainly assign it worth.
If it's rather that you're annoyed because sometimes your friends and acquaintances start talking about something that you don't care about, instead of the things that you do, then I'm sorry about that (genuinely), but it's bound to happen sometimes. This is my weblog, and I did put most of it behind a cut.
-Garran